Advance Program

Wednesday, 18 July | Thursday, 19 July | Friday, 20 July

The Advance Program is subject to change. (Last Updated: 7 May, 2018)

 

08:00 – 10:00  Coffee Break  10:30 – 12:30  Lunch Break  13:30 – 15:30  Coffee Break  16:00 – 18:00

08:00 – 10:00
Human-Computer Interaction

Quality in interaction
Chair(s): Stefano Federici, Italy; Simone Borsci, United Kingdom; Maria Laura Mele, Antonio Opromolla, Italy

  • Exploration of Behavioral Markers to Support Adaptive Learning
    Adam Wearne, Robert Wray, United States
  • Sencogi Spatio-Temporal Saliency: a New Metric for Predicting Subjective Video Quality on Mobile Devices
    Maria Laura Mele, Italy; Damon Millar, United Kingdom; Christiaan Erik Rijnders, Italy
  • From Design Fiction to Design Fact: developing future user experiences with proto-tools
    Alessio Malizia, Alan Chamberlain, Ian Willcock, United Kingdom
  • Chatbot in a Campus Environment: Design of LiSA, a Virtual Assistant to Help Students in their University Life
    Massimiliano Dibitonto, Katarzyna Leszczynska, Federica Tazzi, Carlo M. Medaglia, Italy
  • Improving Quality of Interaction with the Mobility Services through the Gamification Approach
    Valentina Volpi, Giovanni Andrea Parente, Guido Pifferi, Antonio Opromolla, Carlo M. Medaglia, Italy
  • UX Evaluation Design of UTAssistant: A New Usability Testing Support Tool for Italian Public Administrations
    Stefano Federici, Maria Laura Mele, Rosa Lanzilotti, Giuseppe Desolda, Marco Bracalenti, Fabio Meloni, Giancarlo Gaudino, Antonello Cocco, Massimo Amendola, Italy
  • A Landscape of Design: Interaction, Interpretation and the Development of Experimental Expressive Interfaces
    Alan Chamberlain, United Kingdom; Mads Bødker, Denmark; David De Roure, Pip Willcox, Iain Emsley, Alessio Malizia, United Kingdom

Top

User Interface Design and Multimodal Interaction
Chair(s): Tor-Morten Grønli, Norway

  • “I’m not stupid” - Attitudes Towards Adaptation Among People with Dyslexia
    Gerd Berget, Siri Fagernes, Norway
  • Navigation for Visually Impaired Using Haptic Feedback
    Siri Fagernes, Tor-Morten Grønli, Norway
  • Towards Encouraging a Healthier Lifestyle and Increased Physical Activity – an App incorporating Persuasive Design Principles
    Sunny Ladwa, United Kingdom; Tor-Morten Grønli, Norway; Gheorghita Ghinea, United Kingdom
  • Evaluating Effects of Hand Pointing by an Image-based Avatar of a Navigation System
    Michiko Inoue, Aya Shiraiwa, Hiroki Yoshimura, Masashi Nishiyama, Yoshio Iwai, Japan
  • Exploring Technology Use in Dance Performances
    Klaudia Carcani, Veronica Wachek Hansen, Harald Maartmann-Moe, Norway
  • Can People Sense Their Personalities Only by Watching the Movements of Their Skeleton in Street Dancing Performances?
    Hikaru Saito, Yoshiki Maki, Shunki Tsuchiya, Satoshi Nakamura, Japan

Top

Usability and User Experience Evaluation
Chair(s): To be announced

  • Improving Mobile User Experience of New Features through Remote Tests and Evaluation
    Lúcia Satiko Nomiso, Eduardo Hideki Tanaka, Raquel Pignatelli Silva, Brazil
  • Don’t Leave Me Alone: Retrospective Think Aloud supported by Real-time Monitoring of Participant’s Physiology
    Alexandros Liapis, Christos Katsanos, Michail Xenos, Greece
  • Evaluation of Visualization Heuristics
    Ryan Williams, Jean Scholtz, Leslie M. Blaha, Lyndsey Franklin, Zhuanyi Huang, United States
  • A Framework for the Assessment of Enjoyment in Video Games
    Elizabeth Matthews, Geoffrey Matthews, Juan Gilbert, United States
  • PHILIP: Plugin for Hybrid mobile Interface usabiLIty Prediction
    Makram Soui, Sofiene Lajmi, Mabrouka Chouchane, Narjess Bessghaier, Marwan Ben Mohamed, Nesrine Elfekih, Tunisia; Uttam Kokil, United States

Top

Human Interface and the Management of Information

Wearable multisensory displays: Theory and practice
Chair(s): Linda R. Elliott, United States

  • Utilizing the Tactile Modality to Improve Marksmanship In a Simulated and Real-World Environment
    Timothy White, James Head, David Chhan, United States
  • Smart Interaction Device for Advanced Human Robotic Interface (SID)
    Rodger A. Pettitt, Glenn Taylor, Linda R. Elliott, United States
  • Assessing Multimodal Interactions with Mixed-Initiative Teams
    Daniel Barber, United States
  • Multisensory Cueing for Pilots In Degraded Visual Environments
    David Durbin, Gina Hartnett, United States
  • Vibrotactile Messaging: How Mission & Team Knowledge Facilitate Intuitive Non-Spatial Messaging Design
    David Chhan, Kim Myles, Kim Fluitt, United States
  • A study of perception using mobile device for Multi-Haptic Feedback
    Shuo-Fang Liu, Hsiang-Sheng Cheng, Ching-Fen Chang, Po-Yen Lin, Taiwan

Top

Representational approaches for intelligent systems
Chair(s): Ryan A. Kirk, United States

  • On Measuring Cognition and Cognitive Augmentation
    Ron Fulbright, United States
  • The Divergency Model: UX Research For and With Stigmatized and Idiosyncratic Populations
    Troy D. Abel, Debra Satterfield, United States
  • Discovering Significant Co-Occurrences to Characterize Network Behaviors
    Kristine Arthur-Durett, Thomas E. Carroll, Satish Chikkagoudar, United States
  • A Topological Approach to Representational Data Models
    Emilie Purvine, Sinan Aksoy, Cliff Joslyn, Kathleen Nowak, Brenda Praggastis, Michael Robinson, United States
  • Evaluating the Effectiveness of Personal Cognitive Augmentation: Utterance/Intent Relationships, Brittleness and Personal Cognitive Agents
    Grover Walters, United States

Top

Engineering Psychology and Cognitive Ergonomics

Human Systems Integration
Chair(s): Nirit Gavish, Israel

  • Computerized training to avoid under-exploration tendency in Theory of Mind
    Nirit Gavish, Doron Faran, Mark Berman, Israel
  • HSI implementation in complex system design
    Yakir Yaniv, Israel
  • Robotics in Handling Hazardous Materials
    Yael Ungar, GILAD EINY, Nirit Gavish, Israel
  • Tangible User Interface
    Elias Shamilov, Nirit Gavish, Hagit Krisher, Eran Horesh, Israel
  • The Effects of Risk and Role on Users' Anticipated Emotions in Safety-Critical Systems
    Yusuf Albayram, Mohammad Maifi Hasan Khan, Theodore Jensen, Ross Buck, Emil Coman, United States
  • Open tool for collecting physiological data: collection of emotional data during gameplay
    Victor Moreira, Rodrigo Carvalho, Maria Lucia Leite Ribeiro Okimoto, Brazil

Top

Universal Access in Human-Computer Interaction

Technology for Inclusion and Participation
Chair(s): Ingo K. Bosse, Christoph Kaletka, Germany

  • Open Participatory Democracy in the Basque Country: the Role of Open Digital Platforms in Public Budgeting and Finance
    Alvaro Luna, Xabier Barandiarán, Alfonso Unceta, Spain
  • Assistive Technologies for People with Cognitive Impairments - Which Factors Influence Technology Acceptance?
    Susanne Dirks, Christian Bühler, Germany
  • Culture and Technology Use - Relevant determinants for the development process
    Andre Posenau, Germany
  • Copy Here, Paste There? On the Challenges of Scaling Inclusive Social Innovations
    Jennifer Eckhardt, Christoph Kaletka, Bastian Pelka, Germany
  • SELFMADE – Self-determination and Communication through inclusive MakerSpaces
    Ingo K. Bosse, Hanna Linke, Bastian Pelka, Germany
  • Technology-based communication tools - Opportunities for inclusion and user-orientation by the example of mechanically ventilated patients
    Lea Abdel Ghani, Germany

Top

Virtual, Augmented and Mixed Reality

Intelligent Systems and Virtual, Augmented and Mixed Reality
Chair(s): Maria Olinda Rodas, United States

  • Command and Control Collaboration Sand Table (C2-CST)
    Bryan L. Croft, Crisrael Lucero, David Nuernberger, Fred Greene, Allen Qiu, Roni Higgins, Eric Gustafson, United States
  • Augmented Reality and Mixed Reality Prototypes for Enhanced Mission Command / Battle Management Command and Control (BMC2) Execution
    Michael Jenkins, Arthur Wollocko, Alessandro Negri, Ted Fichtl, United States
  • Sensor Data Fusion Framework to Improve Holographic Object Registration Accuracy for a Shared Augmented Reality Mission Planning Scenario
    Simon Su, Vincent Perry, Qiang Guan, Andrew Durkee, Alexis R. Neigel, Sue Kase, United States
  • Usability Evaluation for Drone Mission Planning in Virtual Reality
    Yifei Liu, Nancy Yang, Alyssa Li, Jesse Paterson, David McPherson, Tom Cheng, Allen Yang, United States
  • Element Selection of Three Dimensional Objects in Virtual Reality
    Dylan Fox, Sophie So Yeon Park, Amol Borcar, Anna Brewer, Joshua Yang, United States
  • Human-Agent Collaborative Decision-Making Framework for Naval Systems
    Maria Olinda Rodas, Jeff Waters, Cheryl Putnam, United States

Top

Cross-Cultural Design

HCI Research and Practice in the Arab World
Chair(s): Areej Al-Wabil, Saudi Arabia

  • HCI Practices in Software-Development Environments in Saudi Arabia
    Khalid Majrashi, Areej Al-Wabil, Saudi Arabia
  • Assessing the Effectiveness of an Augmented Reality Application for the Literacy Development of Arabic Children with Hearing Impairments
    Shiroq Al-Megren, Aziza Almutairi, Saudi Arabia
  • Automatic Assessment of Personality Traits Using Non-verbal Cues in a Saudi Sample
    Sharifa Alghowinem, Basmah AlKadhi, Saudi Arabia
  • Human-Centered Design for Sustainable and Responsive Cities: Insights from the Sustainable Cities Think-Tank with a Focus on an Arab Region
    Roudaina Alkhani, Nuha Eltinay, United Kingdom; Haifa Alhababi, Saudi Arabia; Sumayah Alsolaiman, Saint Vincent and the Grenadines; Nouha Hansen, Tala Bakhsh, United Kingdom; Razan Simbawa, Dina Alnahdy, Saudi Arabia; Kinda Ayoub, United Kingdom; Effat Fadag, Khadijah Fatani, Faredah Murahhem, Saudi Arabia; Zainab Alireza, United Kingdom; Sarah Abulhamail, Aljohara Alfayez, Areej Al-Wabil, Saudi Arabia
  • Cross-Cultural User Experience Design for the Arabic Version of NASA's Eyes on the Earth
    Amal Alabdulkarim, Lamees Alsuhaibani, Saudi Arabia; Kevin Hussey, United States; Areej Al-Wabil, Saudi Arabia

Top

Social Computing and Social Media

Innovative Social Media and Computing Technologies for Aging Societies
Chair(s): Han Yu, Singapore

  • Opportunistic Work-Rest Scheduling for Productive Aging
    Han Yu, Chunyan Miao, Singapore; Lizhen Cui, Yiqiang Chen, P.R. China; Simon Fauvel, Singapore; Qiang Yang, Hong Kong
  • Usability Analysis of the Novel Functions to Assist the Senior Customers in Online Shopping
    Xinjia Yu, Lei Meng, Xiaohai Tian, Simon Fauvel, Bo Huang, Yunqing Guan, Zhiqi Shen, Chunyan Miao, Cyril Leung, Singapore
  • Personalized Emotion-Aware Video Streaming for the Elderly
    Yi Dong, Han Hu, Yonggang Wen, Han Yu, Chunyan Miao, Singapore
  • A Middle-aged Social Internet with a Millennial Exodus? Changes in Identifications with Online Communities between 2009 and 2017 in Finland
    Aki Koivula, Teo Keipi, Ilkka Koiranen, Pekka Räsänen, Finland
  • Exploring the Use of Mobile Instant Messaging among Middle-aged Adults in Social Relationships Maintenance with Family and Friends
    Olivine Lo, Hong Kong

Top

Augmented Cognition

Meta-Cognition: Thinking About Thought
Chair(s): Monte Hancock, United States

  • Parole Board Personality and Decision Making using Bias-Based Reasoning
    Katy Hancock, Payton Brown, Antoinette Hadgis, United States; Markus Hollander, Germany; Michael Shrider, United States
  • Feature Extraction from Social Media Posts for Psychometric Typing of Participants
    Charles Li, Monte Hancock, Ben Bowles, Olivia Hancock, Lesley Perg, Payton Brown, Asher Burrell, Giannella Frank, Frankie Stiers, Shana Marshall, Gale Mercado, United States; Alexis-Walid Ahmed, France; Phillip Beckelheimer, Samuel Williamson, Rodney Wade, United States
  • Intermediate Information Grouping in
 Cluster Recognition
    Chloe Chun-Wing Lo, Hong Kong; Markus Hollander, Germany; Freda Wan, Hong Kong; Alexis-Walid Ahmed, France; Nikki Bernobic, Croatia; Nick Nuon, Michael Shrider, United States
  • Using Bots in Strategizing Group Compositions to Improve Decision Making Processes
    Shai Neumann, Suraj Sood, United States; Markus Hollander, Germany; Freda Wan, Hong Kong; Alexis-Walid Ahmed, France; Monte Hancock, United States

Top

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Human modeling for nursing and medical art
Chair(s): Akihiko Goto, Hiromi Nakagawa, Shizuko Hayashi, Japan

  • The Effect of Ankle Exercise on Cerebral Blood Oxygenation during and after Postural Change
    Sachiko Nagaya, Hisae Hayashi, Japan
  • Study of Factors that Lead to Falls during Body Position Change from a Dorsal Position to a Seated Position by Nursing Students
    Hiromi Nakagawa, Masahiro Tukamoto, Kazuaki Yamashiro, Akihiko Goto, Japan
  • Construct of Learning Model for Laparoscopic Surgery
    Kazuaki Yamashiro, Akihiko Goto, Hisanori Shiomi, Koichiro Murakami, Japan
  • Characteristics of Eye Movement and Clinical judgment in Nurses and Nursing Students during the Sterile Glove Application
    Shizuko Hayashi, Asumi Sugaike, Akino Ienaka, Rieko Terai, Naoko Maruoka, Japan
  • Increasing Safety for Assisted Motion during Caregiving: Comparative Analysis of a Critical Care Nurse and a Care Worker Transferring a Simulated Care-receiver
    Yasuko Kitajima, Ken Ikuhisa, Japan; Porakoch Sirisuwan, Thailand; Akihiko Goto, Hiroyuki Hamada, Japan
  • Motion Analysis of Simulated Patients during Bed-to-Wheelchair Transfer by Nursing Students and Skill Acquisition based on the Analysis
    Hiromi Nakagawa, Masahiro Tukamoto, Kazuaki Yamashiro, Akihiko Goto, Japan
  • Comparison between Expert and Non expert caring; Changing the Position on Bed
    Porakoch Sirisuwan, Thailand; Ken Ikuhisa, Yasuko Kitajima, Japan; Sivakorn Angthong, Thailand; Akihiko Goto, Japan

Top

Design, User Experience, and Usability

The Experience of New Media Art
Chair(s): Qunye Gu, P.R. China

  • Research on application of Gesture Recognition Technology in Traditional Puppet Show
    Mu Zhang, Zhanjun Dong, P.R. China
  • Study on Introducing Digitalization in Folk Art -- Taking Beautiful!Chinese New Year Paintings as an example
    Song Lu, P.R. China
  • Analysis on Dimensional Design and Its Application
    Qunye Gu, Guangshuai Zhang, P.R. China
  • The Integration of New Media Art and Chinese Traditional Culture
    Yunqiao Su, P.R. China
  • The “Living State” Research of China Non-material Cultural Heritage on Digital Age ——Taking the Nanjing Jinling Sutra Office as an example
    Xiaoxian Wang, Hao Liu, P.R. China

Top

Urban Media Design
Chair(s): Lifeng Ren, P.R. China

  • Formation and Influence of New Media Art Form in Public Space
    Lili Zhang, Yunqiao Su, P.R. China
  • Rethink of Urban Arts: AR Technology with Participatory Experience of New Urban Arts
    Ziyang Li, Hao He, Xiandong Cheng, P.R. China
  • The Application of Human-computer Interaction in Smart City Planning and Design
    Yanlin Liu, P.R. China
  • A design for a Public Transport Information Service in China
    Dandan Yu, MuRong Ding, Cong Wang, P.R. China
  • Acceptance and Effectiveness of Collision Avoidance System in Public Transportation
    Xiaonan Yang, Jung Hyup Kim, United States
  • Conceptual Framework for Supporting the Creation of Virtual Museums with focus on Natural User Interfaces
    Guilherme Corredato Guerino, Breno Guerra Zancan, Tatiany Xavier de Godoi, Daniela Freitas Guilhermino, José Reinaldo Merlin, Ederson Marcos Sgarbi, Carlos Eduardo Ribeiro, Tércio Wesley Sant'Anna de Paula Lima, Brazil

Top

Design Thinking and Product Design
Chair(s): Yue (Lilian) Yuan, United States

  • Rethink Product Design of Automotive in New Era
    Jian Wen Chi, P.R. China
  • Baidu Design: UX Innovations for a Billion Users
    Zixuan Zhou, WENSI SU, Yi Liao, P.R. China
  • Designing with machine intelligence
    Max Kessler, United States
  • A Different Mindset when Designing in the Age of A.I.
    Yi Liao, P.R. China
  • Empowering Design Ecosystem for Chinese E-commerce
    Xinwen Qi, P.R. China
  • Study on Display Space Design of Off-line Experience Stores of Traditional Handicraft Derivative Product of ICH Based on Multi-sensory Integration
    Bingmei Bie, Ye Zhang, Rongrong Fu, P.R. China
  • The Collaboration Learning in the Interdisciplinary Workshop based on Design Thinking: A Learning Outcome Perspective
    Jun Xu, Gang Liu, Sicong Liu, Raoshan Xu, P.R. China

Top

Distributed, Ambient and Pervasive Interactions

Playful and Humorous Interactions in Smart Environments
Chair(s): Anton Nijholt, Netherlands

  • Plug and Play for a Transferrable Sense of Humour
    Tony Veale, Ireland
  • Humor Facilitation of Polarized Events
    Alessandro Valitutti, Italy
  • Automatic Joke Generation: Learning Humor from Examples
    Thomas Winters, Vincent Nys, Daniel De Schreye, Belgium
  • Comparing jokes with NLP: how far can joke vectors take us?
    Xiaonan Jing, Chinmay Talekar, Julia Taylor Rayz, United States
  • Designing Humour in Interaction: A Design Experience
    Andreea I. Niculescu, Bimlesh Wadhwa, Singapore; Anton Nijholt, Netherlands
  • Robotic Stand-up Comedy: State-of-the-Art
    Anton Nijholt, Netherlands

Top

HCI in Business, Government and Organizations

Intelligent Data Analysis
Chair(s): I-Chin Wu, Taiwan; Langtao Chen, United States

  • Relation Extraction in Knowledge Base Question Answering: from General-Domain to the Catering Industry
    Hung-Chen Chen, Zi-Yuan Chen, Sin-Yi Huang, Lun-Wei Ku, Yu-Shian Chiu, Wei-Jen Yang, Taiwan
  • Operationalizing Analytics - A Composite Application Model
    Neetu Singh, United States
  • Social Network Analysis: A Tool to Explore Intelligent Patterns of Commercial Data
    Chien-Hsiang Liao, Taiwan
  • How Do They Tag? Senior Adults' Tagging Behavior in Cultural Heritage Information
    Ling-Ling Lai, Taiwan
  • Mining Patent Big Data to Forecast Enterprise Performance
    Yu-Jing Chiu, Taiwan
  • Visualization of Zoomable 2D Projections on the Web
    Michael Maus, Tobias Ruppert, Arjan Kuijper, Germany

Top

Learning and Collaboration Technologies

Social Computing for Social Change - I
Chair(s): Andri Ioannou, Antigoni Parmaxi, Andreas Papallas, Panayiotis Zaphiris, Cyprus

  • Quiz-R-Us – Re-Conceptualizing Quizzes to Enrich Blended Learning in Occupational Therapy Study Lines
    Emanuela Marchetti, Andrea Valente, Denmark
  • Lessons Learned: Engaging Older Adults in Generative Design Sessions for a Digital Messaging System
    Abena Edugyan, Andreas Papallas, Panayiotis Zaphiris, Cyprus
  • Virtual Reality Rehabilitation based on Neurologic Music Therapy: A Qualitative Preliminary Clinical Study
    Evangelia Baka, Switzerland; Mike Kentros, George Papagiannakis, Greece; Nadia Magnenat-Thalmann, Switzerland
  • Social Learning and Social Design using iPads and Groupware Technologies
    Aekaterini Mavri, Andri Ioannou, Cyprus; Fernando Loizides, United Kingdom; Nicos Souleles, Cyprus
  • Evaluating the Use of Groupware Technologies in Support of Collaborative Learning in an ESP Tertiary Education Course
    Aekaterini Mavri, Stavroulla Hadjiconstantinou, Cyprus
  • An E-Learning System Using Gamification to Support Preliminary Learning for Job Hunting
    Naomi Nagata, Tomofumi Uetake, Japan

Top

Human Aspects of IT for the Aged Population

New Media in the Everyday Life of Older People - I
Chair(s): Eugene Loos, Netherlands

  • Promising Practices in Collaborative Digital Literacy and Digital Media-Making with Older Adults
    Constance Lafontaine, Kim Sawchuk, Canada
  • The Role of New Media in Communicating and Shaping Older Adult Stories
    Simone Hausknecht, Canada
  • Overcoming the Vulnerability of Older Adults in Contemporary Media Ecosystem (International Policies and Bulgarian Survey)
    Lilia Raycheva, Nadezda Miteva, Dobrinka Peicheva, Bulgaria
  • How Do Older Adults View Online Health Webpages? Preliminary Results from Eye Tracking Data
    Anushia Inthiran, New Zealand; Robert D. Macredie, United Kingdom
  • Factor Analysis of Perceived Quality and User Experience of Health Products for Elderly Adults
    Minggang Yang, Yongyan Guo, Hong Chen, P.R. China
  • Augmented Reality in Tablets for the Yerkes Test for Older Adults
    Ana Georgina Guerrero Huerta, Erika Hernández Rubio, Amilcar Meneses Viveros, Mexico

Top



10:00 – 10:30
Coffee Break


10:30 – 12:30
Human-Computer Interaction

Design Access in Ergonomics and Interaction
Chair(s): Fong-Gong Wu, Taiwan

  • Assessing Patient Needs for the Enhancement of Stroke Rehabilitation Services: A Customer Value Perspective
    Yu-Hsiu Hung, Yu-Ching Lin, Wan-Zi Lin, Pin-Ju Chen, Taiwan
  • Interactive stress-free toy design for students studying overseas
    Robert Chen, Tse-Ming Chuang, United Kingdom
  • Research on Sticker Cognition for Older Adult Using Instant Messaging
    Cheih-Ying Chen, Taiwan
  • Investigating the Behavior of Sequence Typing on the Mobile Devices
    Hsi-Jen Chen, Chia-Ming Kuo, Yung-Chueh Cheng, Taiwan
  • An Innovative Mattress Design to Improve Sleep Quality and Thermal Comfort
    Fong-Gong Wu, Tsu-Yu Shen, Su-Huey Tan, Taiwan
  • Employing Shortcut Setting and Subitizing Effect for Improving UI of Multi Media Kiosks
    T. K. Philip Hwang, Pin-Chieh Kuo, Guan-Jun Ding, Ting-Ju Kuo, Ting-Huan Ko, Po-Chi Weng, Taiwan

Top

Human Interface and the Management of Information

Relationality Design and Relationality-oriented Systems
Chair(s): Katsunori Shimohara, Japan

  • Generating Learning Environments Derived from Found Solutions by Adding Sub-goals toward the Creative Learning Support
    Takato Okudo, Tomohiro Yamaguchi, Keiki Takadama, Japan
  • Correcting Wrongly Determined Opinions of Agents in Opinion Sharing Model
    Eiki Kitajima, Caili Zhang, Haruyuki Ishii, Fumito Uwano, Keiki Takadama, Japan
  • Prediction of standing ovation of TED technology talks
    Shohei Maeno, Tetsuya Maeshiro, Japan
  • A System to Visualize Location Information and Relationship Integratedly for Resident-centered Community Design
    Koya Kimura, Yurika Shiozu, Kosuke Ogita, Ivan Tanev, Katsunori Shimohara, Japan
  • Effects of group size on performance and member satisfaction
    Noriko Suzuki, Mayuka Imashiro, Haruka Shoda, Noriko Ito, Mamiko Sakata, Michiya Yamamoto, Japan
  • A system description model to integrate multiple facets with quantitative relationships among elements
    Tetsuya Maeshiro, Yuri Ozawa, Japan; Midori Maeshiro, Brazil
  • Case Study on Motivation to Participate in Private Provision of Local Public Goods and Time Spent in the Region Measured using GPS
    Yurika Shiozu, Koya Kimura, Katsunori Shimohara, Katsuhiko Yonezaki, Japan

Top

Interacting with data and information
Chair(s): To be announced

  • Interacting with data to create journalistic stories: a systematic review
    Daniele R. de Souza, Lorenzo P. Leuck, Caroline Q. Santos, Milene Selbach Silveira, Isabel H. Manssour, Roberto Tietzmann, Brazil
  • Historic Document Annotation and Management
    Carsten Hood, Tom Kelm, Ajit Jain, Nicholas Jackson, Riley North, Bruce Gooch, United States
  • Dataista: Information System for the Enhancement of the Data Journalism in Mexico
    Erick Monroy Cuevas, Miranda-Aguirre Zayra Monserrat, Alazañez-Cortés Belén, Molina-Barradas Jocelyn Lizbeth, Mexico
  • Impact of Menu Complexity upon User Behavior and Satisfaction in Information Search
    Svetlana S. Bodrunova, Alexander Yakunin, Russia
  • The Importance of Online Transaction Textual Labels for Making a Purchasing Decision – An Experimental Study of Consumers’ Brain Waves
    Pei-Hsuan Hsieh, Taiwan
  • Information Design for Purposeless Information Searching based on Optimum Stimulation Level Theory
    Miwa Nakanishi, Motoya Takahashi, Japan
  • Issues of indexing User Experience
    Shin'ichi Fukuzumi, Yukiko Tanikawa, Japan

Top

Engineering Psychology and Cognitive Ergonomics

Human Factors and Ergonomics in Safety-Critical Systems
Chair(s): Qin Gao, P.R. China

  • Presentation of Personal Health Information for Consumers: An Experimental Comparison of Four Visualization Formats
    Da Tao, Juan Yuan, Xingda Qu, Tieyan Wang, Xingyu Chen, P.R. China
  • Ergonomic Evaluation Study of Occupant Function Allocation for Riot Vehicle Based on Task Load
    Qun Wang, Fang Xie, Runing Lin, Xiaoping Jin, Xue Shi, P.R. China
  • Research on test of Anti-G suits airbag pressure
    Ding Yi, Zhaowei Zhu, Wang Yandong, Zhang Zhongji, Song Kaiyuan, Ding Li, P.R. China
  • The Influence of Culture on Vigilance Performance and Subjective Experience
    Qin Gao, Man Wu, Bin Zhu, P.R. China
  • Effect of Different Information Push Mechanism on Driver’s Situation Awareness
    Bowen Zheng, Xiaoping Jin, Zhenghe Song, Yeqing Pei, Xuechao Ma, P.R. China
  • Short Paper: Damage Mechanism and Risk Control on Kid’s Sunglasses
    Xia Liu, Bisong Liu, Bao Liu, Youyu Xiao, Yongnan Li, P.R. China

Top

Universal Access in Human-Computer Interaction

Novel approaches in Universal Access
Chair(s): To be announced

  • A Robot-based Cognitive Assessment Model based on Visual Working Memory and Attention Level
    Ali Sharifara, Ashwin Ramesh Babu, Akilesh Rajavenkatanarayanan, Christopher Collander, Fillia Makedon, United States
  • Brain Controlled Interface Log Analysis in Real Time Strategy Game Matches
    Mauro C. Pichiliani, Brazil
  • A Taxonomy for Website Evaluation Tools Grounded on Semiotic Framework
    Vagner Figueredo De Santana, M. Cecilia C. Baranauskas, Brazil
  • Barrier Detection using Sensor Data from Unimpaired Pedestrians
    Akihiro Miyata, Iori Araki, Tongshun Wang, Japan

Top

Virtual, Augmented and Mixed Reality

Training, collaboration and simulation in VR
Chair(s): To be announced

  • Interaction of Distant and Local Users in a Collaborative Virtual Environment
    Adrian H. Hoppe, Roland Reeb, Florian Van de Camp, Rainer Stiefelhagen, Germany
  • Virtual Reality based Space Operations – A study of ESA’s Potential for VR based Training and Simulation
    Manuel Olbrich, Holger Graf, Jens Keil, Rüdiger Gad, Steffen Bamfaste, Frank Nicolini, Germany
  • AI-based VR Earthquake Simulator
    Ryota Suzuki, Ryoki Iitoi, Japan; Yue Qiu, P.R. China; Kenji Iwata, Yutaka Satoh, Japan
  • Study on the Quality of Experience Evaluation Metrics for Astronaut Virtual Training System
    Xiangjie Kong, Yuqing Liu, Ming An, P.R. China
  • Trust in Autonomous Systems for Threat Analysis: A Simulation Methodology
    Gerald Matthews, April Rose Panganiban, Rachel Bailey, Jinchao Lin, United States
  • Cyber vulnerability: An attentional dilemma
    Joseph B. Lyons, Mark A. Roebke, Phil Bobko, Craig A. Cox, United States

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Cross-Cultural Design

Design for All: Cross-Cultural User Experience
Chair(s): Ke Chen, P.R. China

  • Trendiness and Emotion, Two Key Factors for Predicting Aesthetic Preference on Automotive Interior Form Design among Chinese Consumers
    Fangzhou Gu, Danhua Zhao, Jianghong Zhao, P.R. China
  • A 3D Head Model Fitting Method Using Chinese Head Anthropometric Data
    Haining Wang, Wanrong Chen, Yi Li, Yang Yu, Wenxiu Yang, P.R. China; Roger Ball, United States
  • User-oriented Research on Perceivable Indicators of Smartphone Interactive Operation Performance
    Zhengyu Tan, Xiao Tan, P.R. China
  • Determinants of E-Commerce Websites’ User Interface: A Cross-Cultural Investigation between Saudi Arabia and Philippines
    Regina Garcia Almonte, Philippines
  • Appearance–Behavior–Culture in Creating Consumer Products with Cultural Meaning Meant to Evoke Emotion
    Tyan-Yu Wu, Wei-Hsiang Huang, Taiwan

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Social Computing and Social Media

Frontiers in Social Media
Chair(s): Christian W. Scheiner, Germany

  • This is how we do it: Untangling Patterns of Super Successful Social Media Activities
    Tobias Eismann, Timm F. Wagner, Christian V. Baccarella, Kai-Ingo Voigt, Germany
  • Workplace Sexual Harassment on Social Media
    Jennifer Wohlert, Germany
  • Moral Disengagement in Soclal Media Generated Big Data
    Markus Beckmann, Christian W. Scheiner, Germany; Anica Zeyen, United Kingdom
  • Effective Social Media Marketing Planning – How to Develop a Digital Marketing Plan
    Marc Oliver Opresnik, Germany
  • CyberActivist: Tool for Raising Awareness on Privacy and Security of Social Media Use for Activists
    Borislav Tadic, Markus Rohde, Volker Wulf, Germany
  • Free Labor on Social Media and its Effect on Users’ Privacy Concerns
    Hye Min Kim, United States

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Augmented Cognition

Adaptation Strategies and Adaptation Management
Chair(s): Sven Fuchs, Germany

  • Position Paper: Session Overview - Adaptation Strategies and Adaptation Management
    Sven Fuchs, Germany
  • Lessons Learned regarding Adaptation Strategies and Adaptation Management for AugCog Systems
    Dylan D. Schmorrow, United States
  • Community Models to Enhance Adaptive Instruction
    Robert Sottilare, United States
  • Toward Adaptive Training Based on Bio-behavioral Monitoring
    Alexis Fortin-Côté, Daniel Lafond, Canada; Maëlle Kopf, France; Jean-François Gagnon, Sébastien Tremblay, Canada
  • Behaviour Adaptation using Interaction Patterns with Augmented Reality Elements
    Marcel C.A. Baltzer, Christian Lassen, Daniel López, Frank Flemisch, Germany
  • Biocybernetic Adaptation Strategies: Machine awareness of human engagement for improved operational performance
    Chad Stephens, United States; Frédéric Dehais, Raphaëlle N. Roy, France; Angela Harrivel, Mary Carolyn Last, Kellie Kennedy, Alan Pope, United States

Top

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Smart Service System Design
Chair(s): Vincent G. Duffy, United States

  • 3D Human Head Shape Variation by Using Principal Component Analysis
    Yanling Zheng, Haixiao Liu, Jianwei Niu, Linghua Ran, Taijie Liu, P.R. China
  • Research on Ergonomics Design of the Height and Operation Force for Furniture Lockset
    Hui-min Hu, Yahui Bai, Yinxia Li, Haimei Wu, Ling Luo, Rui Wang, Pu Hong, P.R. China
  • Designing Simulators for Pre-Incident Research: User Requirements Elicitation for an Innovative Powered Two Wheeler Simulator
    Alex Stedmon, Cyriel Diels, Andrew Parkes, Stratis Kanarachos, United Kingdom
  • Assessment of Types of Prototyping in Human-Centered Product Design
    Salman Ahmed, Jianfu Zhang, Onan Demirel, United States
  • Development of finite element human hand model for hand bio-mechanics and product ergonomics
    Gregor Harih, Slovenia
  • Mapping System between Passenger Experience and the Factors of Aircraft Cabin Design
    Xinyi Tao, Siyu Ren, Ting Han, P.R. China

Top

Design, User Experience, and Usability

Hedonic and Pragmatic Aspects of User Experience - I
Chair(s): Christine Riedmann-Streitz, Manfred Thüring, Michael Burmester, Germany

  • CHAI: Coding Heuristics for Assessing Intuitive Interaction
    Daniel Reinhardt, Jeremias Kuge, Jörn Hurtienne, Germany
  • Can we Distinguish Pragmatic from Hedonic user Experience Qualities with Implicit Measures?
    Kathrin Pollmann, Victoria Sinram, Nora Fronemann, Mathias Vukelić, Germany
  • Assessing User Experience in Virtual Reality – A comparison of different Measurements
    Carolin Wienrich, Nina Döllinger, Simon Kock, Kristina Schindler, Ole Traupe, Germany
  • The meCUE Questionnaire (2.0): Meeting Five Basic Requirements for Lean and Standardized UX Assessment
    Michael Minge, Manfred Thüring, Germany
  • What Does the System Usability Scale (SUS) Measure? Validation Using Think Aloud Verbalization and Behavioral Metrics
    Mandy R. Drew, Brooke Falcone, Wendy L. Baccus, United States
  • Objective Measurement of Visual Balance
    Gautam Malu, India

Top

Experience Design and Gamification
Chair(s): Shi Huang, P.R. China

  • A UX-Driven Design Method for Building Gamification System
    Bing Ning, P.R. China
  • How Animation Improve Children’s Cognition in User Interface: A Study of the Kids VOD Application
    Wei Li, Xuan Zhang, Yi Shen Zhang, P.R. China
  • A Study on Application of AR Three-Dimensional Touch Interaction in Children Education
    Yu-Yi Ding, Jing-Hua Han, Qi Cao, Chao Liu, P.R. China
  • Song of Red Pine Woods - Design and Study of Digital Picture Books for Preschool Children on iPad
    Qi Cao, Jing-Hua Han, Yu-Yi Ding, Shi Huang, Chao Liu, P.R. China
  • A Method of Evaluating User Visual Attention to Moving Objects in Head Mounted Virtual Reality
    Shi Huang, P.R. China
  • An Interactive Digital Storytelling to Identify Emotions and Consequences in the Elementary School Child
    Erick Lopez-Ornelas, Rocio Abascal-Mena, Mexico

Top

UX in the Digital Age
Chair(s): Ian O'Bara, Sarah Swierenga, United States

  • Blue-collars/Tough Designs: UX within Fire Service Occupational Safety and Health Programs
    Timothy R. Amidon, Tiffany Lipsey, United States
  • Bridging the Gulfs: Modifying an Educational Augmented Reality App to account for Target Users' Age Differences
    Hannah Klautke, John Bell, Daniel Freer, Cui Cheng, William Cain, United States
  • Evaluating the Benefit of Accordion Web Elements for Low Literacy Populations
    Shannon Tucker, Kathryn Summers, Timothy McGowan, Chris Klimas, United States
  • The Importance of User-Centered Design in Performing Background Checks in Child Care
    Fuad Abujarad, Allissa Desloge, Kristina Carlson, Sarah Swierenga, United States
  • Bridging the digital divide: One smartphone at a time
    Kathryn Summers, Noel Alton, Anna Haraseyko, Rachel Sherard, United States
  • Empowering Lesbian, Gay, Bisexual, and Transgender (LGBT) People with Codesign: a Critical Evaluation through the Lens of Simplicity
    Guilherme C. Pereira, M. Cecilia C. Baranauskas, Brazil

Top

Distributed, Ambient and Pervasive Interactions

Emotion and Ambient Computing
Chair(s): Yasmine Abbas, United States

  • On Interdependent Metabolic Structures: The Case of Cyborg Garden
    Zenovia Toloudi, United States; Spyridon Ampanavos, Greece
  • Touch: Communication of Emotion through Computational Textile Expression
    Felecia Davis, United States
  • Measuring Scarcity or Balancing Abundance: Some reflections on Human-building Interaction Paradigms from an Architectural Perspective
    Selena Savic, Austria
  • Computing Atmospheres
    Yasmine Abbas, United States
  • Collaborative Music Composition based on Sonic Interaction Design
    Mauro Amazonas, Victor Vasconcelos, Adriano Brandão, Gustavo Kienem, Thais Castro, Bruno Gadelha, Hugo Fuks, Brazil

Top

HCI in Business, Government and Organizations

Human Computer Interaction in Multichannel Commerce and Online Marketing
Chair(s): Andreas Auinger, Harald Kindermann, Martin Stabauer, Austria

  • Initial Trust in Mobile Apps based on Landing Page Information: Results of an Online Experiment
    Thomas Fischer, Anja Obermüller, Andreas Auinger, Harald Kindermann, René Riedl, Austria
  • The Impact of UI on Privacy Awareness - Connecting Online Polls and Social Media
    Martin Stabauer, Austria
  • Emotions and Feelings: Some Aspects for the HCI-Community – A Work in Progress Paper
    Harald Kindermann, Franz Auinger, Austria
  • Towards Measuring the Potential for Semantically Enriched Texts in Knowledge Working Environments
    Gerald Petz, Dietmar Nedbal, Werner Wetzlinger, Austria
  • System Response Time as a Stressor in a Digital World: Literature Review and Theoretical Model
    René Riedl, Thomas Fischer, Austria
  • The Effect of LOGO Location in Navigation Bar on Web Brand Recognition Based on Event-related Potential
    Yingying Dong, Chengqi Xue, Ningyue Peng, Yafeng Niu, P.R. China

Top

Learning and Collaboration Technologies

Social Computing for Social Change - II
Chair(s): Andri Ioannou, Antigoni Parmaxi, Andreas Papallas, Panayiotis Zaphiris, Cyprus

  • Towards the Use of Social Computing for Social Inclusion: An Overview of the Literature
    Vaso Constantinou, Panagiotis Kosmas, Antigoni Parmaxi, Andri Ioannou, Cyprus; Iosif Klironomos, Margherita Antona, Constantine Stephanidis, Greece; Panayiotis Zaphiris, Cyprus
  • Usability Evaluation of a Mobile Graphing Calculator Application using Eye Tracking
    Melanie Tomaschko, Markus Hohenwarter, Austria
  • An Analytical Investigation on Ecological Strategy Based on “Edu +AR” Education Cloud Platform
    Ying Luo, Yajie Wang, P.R. China; Younghwan Pan, Korea
  • Exploring Sociocultural Theory Application in Online Language Courses
    Jennifer Dobberfuhl-Quinlan, United States
  • The Use of Digital Game Based Learning in Manufacturing Education – A Case Study
    Stefano Perini, Italy; Manuel Oliveira, Norway; Maria Margoudi, United Kingdom; Marco Taisch, Italy

Top

Human Aspects of IT for the Aged Population

Aging in a digitized world
Chair(s): Martina Ziefle, Germany

  • Impact of Virtual Reality (VR) Experience on Older Adults' Well-Being
    Charles Xueyang Lin, Chaiwoo Lee, Dennis Lally, Joseph F. Coughlin, United States
  • Attitudes towards Aging and the Acceptance of ICT for Aging in Place
    Eva-Maria Schomakers, Julia Offermann-van Heek, Martina Ziefle, Germany
  • User-specific Concepts of Aging – A Qualitative Approach on AAL-Acceptance Regarding Ultrasonic Whistles
    Hannah Biermann, Simon Himmel, Julia Offermann-van Heek, Martina Ziefle, Germany
  • Desktop PC, Tablet PC, or Smartphone? An Analysis of Use Preferences in Daily Activities for Different Technology Generations of a Worldwide Sample
    Christina Bröhl, Peter Rasche, Janina Jablonski, Sabine Theis, Matthias Wille, Alexander Mertens, Germany
  • Change Is Gonna Come - The Effect of User Factors on the Acceptance of Ambient Assisted Living
    Patrick Halbach, Simon Himmel, Julia Offermann-van Heek, Martina Ziefle, Germany
  • Decisions about Medical Data Disclosure in the Internet: An Age Perspective
    Martina Ziefle, André Calero Valdez, Germany

Top

New Media in the Everyday Life of Older People - II
Chair(s): Eugene Loos, Netherlands

  • Long-Term Appropriation of Smartwatches among a Group of Older People
    Andrea Rosales, Mireia Fernández-Ardèvol, Núria Ferran-Ferrer, Spain
  • Gendering Old Age: The Role of Mobile Phones in the Experience of Aging for Women
    Carla Ganito, Portugal
  • New Media, New Commodification, New Consumption for Older People
    Karine Berthelot-Guiet, France
  • Optimal Data Entry Designs in Mobile Web Surveys for Older Adults
    Erica Olmsted-Hawala, Elizabeth Nichols, Brian Falcone, Ivonne J. Figueroa, Chris Antoun, Lin Wang, United States
  • Eye Movements and Reading Behavior of Younger and Older Users: An Exploratory Eye-Tacking Study
    Mina Shojaeizadeh, Soussan Djamasbi, United States
  • Obstacles of Utilizing a Self-management APP for Taiwanese Type II Diabetes Patients
    Meng-Fan Li, Taiwan; Aaron Hagedorn, United States; Li-Chien Pan, Taiwan; Hsinyi Hsaio, Iris Chi, Shinyi Wu, United States

Top

Aging and Technology Acceptance - I
Chair(s): Jia Zhou, P.R. China

  • Keeping in Touch: Mobile Apps Use by Older Adults
    Dalit Levy, Elena Simonovsky, Israel
  • Older people and technology acceptance
    Blanka Klimova, Petra Poulova, Czech Republic
  • Interoperability and Convergence for Welfare Technology
    Michela Cozza, Sweden
  • The Old People Using Intelligent Mobile Equipment Influence Extent
    Ming-Hong Wang, Shuo-Fang Liu, Taiwan
  • Pilot study of Piano Learning with AR Smart glasses Considering Both Single and Paired Play
    Honghu Pan, Xingxi He, Hong Zeng, Jia Zhou, Sai Tang, P.R. China
  • Senior Citizens Usage Towards and Perception of Modern Technology in India
    J. Antony William, Ramaswami Murugesh, India

Top



12:30 – 13:30
Lunch Break


13:30 – 15:30
Human-Computer Interaction

Gamification and HCI
Chair(s): Isabela Gasparini, Marcelo S. Pimenta, Brazil

  • Gamification Framework: Using Lexical Approach on Social Media Application Online Reviews
    Abdullah Azhari, Xiaowen Fang, United States
  • Application of Gamification to Website Design for the Improvement of Effective Communication
    Hsiu Ching Laura Hsieh, Taiwan
  • Competitively Versus Cooperatively? An Analysis of the Effect of Gameplay on Human Emotions and Behaviors
    Kenneth Clark, Lusene Donzo, Joon Suk Lee, United States
  • Eudaimonic Gamification to Engage Cancer Patients in Positive Coping Strategies
    João Ventura, Sandy Ingram, Maurizio Caon, Maya Zumstein-Shaha, Omar Abou Khaled, Elena Mugellini, Switzerland
  • Where Should I Look Now?: Designing Directional Interfaces to Improve Human Response in the Context of Autonomous Cars
    Nair Pranav, Wei Wang, Hongnan Lin, United States
  • Towards a Better Understanding of Chess Players' Personalities: A Study Using Virtual Chess Players
    Khaldoon Dhou, United States

Top

Human Interface and the Management of Information

Human-centered Systems, Services, and their Applications
Chair(s): Ryosuke Saga, Japan

  • Analyzing reading pattern of simple C source code consisting of only assignment and arithmetic operations based on data dependency relationship by using eye movement
    Shimpei Matsumoto, Ryo Hanafusa, Yusuke Hayashi, Tsukasa Hirashima, Japan
  • Investigation of sign language recognition performance by integration of multiple feature elements and classifiers
    Tatsunori Ozawa, Yuna Okayasu, Japan; Maitai Dahlan, Thailand; Hiromitsu Nishimura, Hiroshi Tanaka, Japan
  • User-friendly Information Sharing System for Producers
    Tomoko Kashima, Takashi Hasuike, Shimpei Matsumoto, Japan
  • A two-step particle swarm optimization algorithm based on membrane system for clustering problem
    Yanmeng Wei, American Samoa
  • VisUML: a live UML visualization to help developers in their programming task
    Mickaël Duruisseau, Jean-Claude Tarby, Xavier Le Pallec, Sébastien Gérard, France
  • Classification Method of Rubbing Haptic Information Using Convolutional Neural Network
    Shotaro Agatsuma, Masafumi Nakagawa, Tomoyoshi Ono, Satoshi Saga, Simona Vasilache, Shin Takahashi, Japan

Top

Bigdata, IoT, and AI for HCI
Chair(s): JaHwan Koo, Korea

  • Reducing Power Consumption of Mobile Watermarking Application with Energy Refactoring
    SeongBo Kim, JaHwan Koo, YoonHo Kim, UngMo Kim, Korea
  • Exploring the Cognitive, Affective, and Behavioral Responses of Korean Consumers toward Mobile Payment Services: A Text Mining Approach
    Minji Jung, Yu Lim Lee, Chae Min Yoo, Ji Won Kim, Jae Eun Chung, Korea
  • How Consumers Perceive Home IoT Services for Control, Saving, and Security
    Hyesun Hwang, Jaehye Suk, Kee Ok Kim, Jihyung Hong, Korea
  • The Impact of Perceived Privacy Benefit and Risk on Consumer's Desire to Use Internet of Things Technology
    Seonglim Lee, Hee Ra Ha, Ji Hyei Oh, Naeun Park, Korea
  • The Lessons of Google Glass: Aligning Key benefits and Sociability
    Leo Kim, Korea
  • Efficient Method for Processing Range Spatial Keyword Queries over Moving Objects based on Word2Vec
    Sujin Oh, Harim Jung, JaHwan Koo, UngMo Kim, Korea

Top

Engineering Psychology and Cognitive Ergonomics

Harmonized Human-Machine Connection
Chair(s): Shan Fu, P.R. China

  • A Multidimensional Workload Assessment Method for Power Grid Dispatcher
    Bingbing Song, Zhen Wang, Yanyu Lu, Xiaobi Teng, Xinyi Chen, Yi Zhou, Hai Ye, Shan Fu, P.R. China
  • Affective Recognition Using EEG Signal in Human-robot Interaction
    Chen Qian, Tingting Hou, Yanyu Lu, Shan Fu, P.R. China
  • The Identification of Human Errors in the Power Dispatching based on the TRACEr Method
    Xiaobi Teng, Yanyu Lu, Zhen Wang, Bingbing Song, Hai Ye, Yi Zhou, Shan Fu, P.R. China
  • Modeling and Simulating Astronaut's Performance in a Three-level Architecture
    Chunhui Wang, Shanguang Chen, Yuqing Liu, Dongmei Wang, Shoupeng Huang, Yu Tian, P.R. China
  • The Mapping between Hand Motion States Induced by Arm Operation and Surface Electromyography
    Tingting Hou, Chen Qian, Yanyu Lu, Shan Fu, P.R. China
  • Computer-Based Neuropsychological Assessment: a Validation of Structured Examination of Executive Functions and Emotion
    Gilberto Galindo-Aldana, Victoria Meza-Kubo, Gustavo Castillo-Medina, Israel Ledesma-Amaya, Javier Galarza-Del-Angel, Alfredo Padilla-López, Alberto L. Morán, Mexico

Top

Universal Access in Human-Computer Interaction

Design for All methods, techniques and tools
Chair(s): Margherita Antona, Greece

  • Comparison of Feedback Modes for the Visually Impaired: Vibration vs. Audio
    Sibu Varghese Jacob, I. Scott MacKenzie, Canada
  • Nateq Reading Arabic Text for Visually Impaired People
    Omaimah Bamasag, Muna Tayeb, Maha Alsaggaf, Fatimah Shams, Saudi Arabia
  • Haptic Information Access using Touchscreen devices: Design guidelines for accurate perception of angular magnitude and line orientation
    Hari Prasath Palani, G. Bernard Giudice, Nicholas A. Giudice, United States
  • LêRótulos: a mobile application based on text recognition in images to assist visually impaired people
    Juliana Damasio Oliveira, Olimar Teixeira Borges, Vanessa Stangherlin Machado Paixão-Cortes, Marcia De Borba Campos, Rafael Mendes Damasceno, Brazil
  • Cognitive Impact Evaluation of Multimodal Interfaces for Blind People: Towards a Systematic Review
    Lana Mesquita, Brazil; Jaime Sánchez, Chile; Rossana M.C. Andrade, Brazil

Top

Interaction techniques and technologies supporting user diversity
Chair(s): Frode Eika Sandnes, Norway

  • Multi-Switch Scanning Keyboards: A Theoretical Study of Simultaneous Parallel Scans with QWERTY Layout
    Frode Eika Sandnes, Evelyn Eika, Norway; Fausto Orsi Medola, Brazil
  • Picturemarks: Changes in Mining Media and Social Storytelling
    Ole Goethe, Norway
  • Improving Resource Discovery and Access through User-Controlled Adaptation: Exploring the Role of Library Metadata
    Wondwossen Beyene, Marius Wiker Aasheim, Norway
  • Participatory Design Approach to Internet of Things: Co-Designing a Smart Shower for and with People with Disabilities
    Mexhid Ferati, Ayesha Babar, Kanani Carine, Ali Hamidi, Christina Mörtberg, Sweden
  • Towards a Framework for the Design of Quantitative Experiments: Human-Computer Interaction and Accessibility Research
    Frode Eika Sandnes, Evelyn Eika, Norway; Fausto Orsi Medola, Brazil
  • Fair Play: A Guidelines Proposal for the Development of Accessible Audiogames for Visually Impaired Users
    Olimar Teixeira Borges, Juliana Damasio Oliveira, Marcia De Borba Campos, Sabrina Marczak, Brazil

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Design Access Technologies for Inclusion and Participation
Chair(s): Jorge Martín-Gutiérrez, Spain

  • Design of an Interactive Gesture Measurement System for Down Syndrome People
    Marta Del Río Guerra, Mexico; Jorge Martín-Gutiérrez, Spain; Luis Aceves, Mexico
  • Gesture-based Vehicle Control in Partially and Highly Automated Driving for Impaired and Non-Impaired Vehicle Operators: A Pilot Study
    Ronald Meyer, Rudolf Graf von Spee, Eugen Altendorf, Frank Flemisch, Germany
  • MyoSL: A Framework for Measuring Usability of Two-Arm Gestural Electromyography for Sign Language
    Jordan Aiko Deja, Patrick Arceo, Darren Goldwin David, Patrick Lawrence Gan, Ryan Christopher Roque, Philippines
  • Gesture Probing: Accessibility evaluation of three dimensional gesture in Apple Devices.
    Rao Muhammad Danial Ali, Pietro Murano, Norway
  • M2TA - Mobile Mouse Touchscreen Accessible for Users with Motor Disabilities
    Agebson Rocha Façanha, Maria da Conceição Carneiro Araújo, Windson Viana, Brazil; Jaime Sánchez, Chile
  • An Interactive Cognitive-Motor Training System for Children with Intellectual Disability
    Caterina Senette, Amaury Trujillo, Erico Perrone, Stefania Bargagna, Maria Claudia Buzzi, Marina Buzzi, Barbara Leporini, Alice Elena Piatti, Italy

Top

Virtual, Augmented and Mixed Reality

The impact of Bi-Directional Communication on Performance of Human-Intelligent Agent Teams
Chair(s): Amar R. Marathe, United States

  • Bidirectional Communication for Effective Human-Agent Teaming
    Amar R. Marathe, Kristin E. Schaefer, Arthur W. Evans, Jason S. Metcalfe, United States
  • A Maximum Likelihood Method for Estimating Performance in a Rapid Serial Visual Presentation Target-Detection Task
    Jonroy D. Canady, Amar R. Marathe, David H. Herman, Benjamin T. Files, United States
  • Quantifying Human Decision-Making: Implications for Bidirectional Communication in Human-Robot Teams
    Kristin E. Schaefer, Brandon S. Perelman, Ralph W. Brewer, Julia L. Wright, Nicholas Roy, Derya Aksaray, United States
  • The Role of Psychophysiological Measures as Implicit Communication within Mixed-Initiative Teams
    Kim Drnec, Greg Gremillion, Daniel Donavanik, Jonroy D. Canady, Corey Atwater, Evan Carter, Ben A. Haynes, Amar R. Marathe, Jason S. Metcalfe, United States
  • MxR Framework for Uncertainty Based Explanation for Uncovering Adversarial Behavior
    Adrienne Raglin, James Michaelis, Mark Dennison, Andre Harrison, Theron Trout, James Schaffer, United States

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Cross-Cultural Design

Cross-Cultural Behavior and Attitude Studies
Chair(s): Lin Wang, Korea

  • Modeling and Analyzing Information Preparation Behaviors in Cross-Device Search
    Dan Wu, Jing Dong, Yuan Tang, P.R. China
  • Designing an application for Learning Chinese
    Vu Thu Thi Hien, Ganta Murali, Nguyen Khanh Linh, Nguyen Hai Yen, Nguyen Thi Thu Hien, Aymen Saleh Abuzied, Zhe Chen, Lin Ma, P.R. China; Lin Wang, Korea
  • Mental Model Diagrams as a Design Tool for Improving Cross-cultural Dialogue Between the Service Providers and Customers: Case of the Chinese Restaurant Business in Milan
    Margherita Pillan, Milica Pavlović, Shushu He, Italy
  • International Users' Experience of Social Media: a Comparison between Facebook and WeChat
    Hanjing Huang, P.R. China; Hengameh Akbarian, Iran; Nina Alef, Denmark; Phairoj Liukitithara, Thailand; Monica Marazzi, Italy; Bastian Verhaelen, P.R. China; Gina Chi-Lan Yang, Taiwan; Pei-Luen Patrick Rau, P.R. China

Top

Social Computing and Social Media

Natural Language Processing for Social Media
Chair(s): Hector Allende-Cid, Chile

  • Identifying Communities in Social Media with Deep Learning
    Pedro Barros, Isadora Cardoso-Pereira, Keila Barbosa, Alejandro C. Frery, Brazil; Hector Allende-Cid, Chile; Ivan Martins, Heitor S. Ramos, Brazil
  • Early tracking of people's reaction in Twitter for fast reporting of damages in the Mercalli scale
    Marcelo Mendoza, Barbara Poblete, Ignacio Valderrama, Chile
  • Forecasting the Chilean electoral year: Using Twitter to predict the presidential elections of 2017
    Sebastian Rodriguez, Hector Allende-Cid, Wenceslao Palma, Rodrigo Alfaro, Cristian Gonzalez, Claudio Elortegui, Pedro Santander, Chile
  • A Text Analysis based Method for Obtaining Credibility Assessment of Chinese Microblog Users
    Zhaoyi Ma, Qin Gao, P.R. China
  • Product Sentiment Trend Predictor
    Vatsal Gala, Varad Deshpande, India; Ibtihal Ferwana, Saudi Arabia; Mariofanna Milanova, United States

Top

Augmented Cognition

Assessment Types and Implementation
Chair(s): Lauren Reinerman-Jones, United States

  • The Motivational Assessment Tool (MAT) Development and Validation Study
    Elizabeth Lameier, Lauren Reinerman-Jones, Gerald Matthews, Elizabeth Biddle, Michael W. Boyce, United States
  • A Workflow for Network Analysis-Based Structure Discovery in the Assessment Community
    Grace Teo, Lauren Reinerman-Jones, Mark E. Riecken, Joseph McDonnell, Scott Gallant, Maartje Hidalgo, Clayton W. Burford, United States
  • Assessing Operator Psychological States and Performance in UAS Operations
    Jinchao Lin, Gerald Matthews, Lauren Reinerman-Jones, Ryan Wohleber, United States
  • Assessment of Wearable Tactile System: Perception, Learning, and Recall
    Linda R. Elliott, Bruce J.P. Mortimer, Rodger A. Pettitt, Robert E. Wooldridge, United States
  • Using Scenarios to Validate Requirements through the use of Eye-Tracking in Prototyping
    Tia Larsen-Calcano, Omar Ochoa, Richard Simonson, United States
  • Designing and Evaluating Reporting Systems in the Context of New Assessments
    Diego Zapata-Rivera, Priya Kannan, Carolyn Forsyth, Stephanie Peters, Andrew D. Bryant, Enruo Guo, Rodolfo Long, United States
  • Understanding Behaviors in Different Domains: The Role of Machine Learning Techniques and Network Science
    Grace Teo, Lauren Reinerman-Jones, Joseph McDonnell, Hayden J. Trainor, Rainier A. Porras, Jacob G. Feuerman, United States
  • Comparing Workload during Anatomical Training with a Physical or Virtual Model
    Andrew Wismer, Lauren Reinerman-Jones, Grace Teo, Sasha Willis, Kelsey McCracken, Matthew Hackett, United States

Top

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Dynamic Interactions for Driving Safety
Chair(s): Myounghoon Jeon, United States

  • An International Survey on Automated and Electric Vehicles: Austria, Germany, South Korea, and USA
    Myounghoon Jeon, United States; Andreas Riener, Germany; Jason Sterkenburg, United States; Ju-Hwan Lee, Korea; Bruce N. Walker, Ignacio Alvarez, United States
  • Driver Behavior at Simulated Railroad Crossings
    Steven Landry, Yuguang Wang, Pasi Lautala, David Nelson, Myounghoon Jeon, United States
  • Auditory Displays for Take-over in Semi-Automated Vehicles
    Erin Richie, Thomas Offer-Westort, Raghavendran Shankar, Myounghoon Jeon, United States
  • The Research on Layout and Simulation of Human-machine Interface In Vehicle
    Qing Xue, Jiawei Sun, Jia Hao, Minxia Liu, P.R. China
  • Indicating Severity of Vehicle Accidents Using Pupil Diameter in a Driving Simulator Environment
    Rui Tang, Jung Hyup Kim, Rebecca Parker, United States; Yoo Joo Jeong, Korea

Top

Design, User Experience, and Usability

Hedonic and Pragmatic Aspects of User Experience - II
Chair(s): Christine Riedmann-Streitz, Manfred Thüring, Michael Burmester, Germany

  • Redefining the Customer Centricity Approach in the Digital Age
    Christine Riedmann-Streitz, Germany
  • Skeuomorph versus Flat Design: User Experience and Age-Related Preferences
    Nils Backhaus, Anna Katharina Trapp, Manfred Thüring, Germany
  • Impact of Display Clutter on User Experience
    Svetlana Ognjanovic, Switzerland
  • A Platform to Connect Swiss Consumers of Fair Trade Products with Producers in Developing Countries: Needs and Motivations
    Julia Klammer, Fred Van den Anker, Switzerland
  • Experience Categories in Specific Contexts – Creating Positive Experiences in Smart Kitchens
    Katharina M. Zeiner, Julian Henschel, Katharina Schippert, Kristin Haasler, Magdalena Laib, Michael Burmester, Germany
  • PosiTec – How to adopt a positive, need-based design approach
    Kathrin Pollmann, Nora Fronemann, Anne Elisabeth Krüger, Matthias Peissner, Germany

Top

Traditional Chinese Handicraft and Industrial design in the Internet Age (Industrial design, Jewelry, 3D printing, ceramics, fiber, lacquer) - I
Chair(s): Chao Liu, Qianhe Man, P.R. China

  • Study on optimal parameter setting of word size and word spacing in Chinese text of desktop-computer touch screen
    Yue Qiu, Qian Gong, Xiaodong Gong, P.R. China
  • The Research on the Practice of Traditional Handicraft Entering into College Quality Education Class
    Qianhe Man, P.R. China
  • The advantage of implementation of Raku class in elective courses at comprehensive university in China
    Bin Zhao, P.R. China
  • Research on the Adaptability of Underground Soft Guidance and Culture Based on Memorability 
    Yang Du, Ye Zhang, Chao Liu, P.R. China
  • Elementary Introduction to traditional Chinese Plant Dyeing Art and its Inheritance in modern times
    Fang Tang, P.R. China

Top

Design and software development
Chair(s): To be announced

  • Merging the Cultures of Design and Engineering: A Case Study
    Julie Baca, Daniel Carruth, Eli Davis, Daniel Waddell, United States
  • The Use of Design Thinking in Agile Software Requirements Survey: A Case Study
    Edna Dias Canedo, Ruyther Parente Da Costa, Brazil
  • Agile Web Development with Scrum: A User Experience Based Approach Using Linguistic Metamodel
    Daniel Antonio Midena Aguillar, Plinio Thomaz Aquino Junior, Brazil
  • Toward Applying Online Privacy Patterns Based on the Design Problem: A Systematic Review
    Maha Aljohani, James Blustein, Kirstie Hawkey, Canada
  • A Roadmap for User Interface Design of Interactive Systems: an Approach based on a Triad of Patterns
    Alexandra Ruiz, William J. Giraldo, Colombia; David Geerts, Belgium; Jose L. Arciniegas, Colombia
  • ANTETYPE-PM: An Integrated Approach to Model-based Evaluation of Interactive Prototypes
    Dieter Wallach, Sven Fackert, Jan Conrad, Germany; Toni Steimle, Switzerland

Top

Distributed, Ambient and Pervasive Interactions

Augmented Human in Ubiquitous Virtual Reality and Augmented Reality
Chair(s): Woontack Woo, Korea

  • Short Paper: The AR Strip: A City Incorporated Augmented Reality Educational Curriculum
    Si Jung Kim, United States; Su Jin Park, Korea; Yun Hwan Jeong, Jehoshua Josue, Mary Valdez, United States
  • Case Study of AR Field Museum for activating local communities
    Tomohiro Tanikawa, Junichi Nakano, Takuji Narumi, Michitaka Hirose, Japan
  • Holistic Quantified Self Framework for Augmented Human
    Juyoung Lee, Eunseok Kim, Jeongmin Yu, Junki Kim, Woontack Woo, Korea
  • An Intuitive and Personal Projection Interface for Enhanced Self-Management
    Doreen Scheller, Benjamin Bauer, Andrea Krajewski, Claudius Coenen, Dirk Siegmund, Andreas Braun, Germany
  • LIVEJACKET : Wearable Music Experience Device with Multiple Speakers
    Satoshi Hashizume, Shinji Sakamoto, Kenta Suzuki, Yoichi Ochiai, Japan

Top

HCI in Business, Government and Organizations

HCI in Business and Organizations
Chair(s): Fiona Fui-Hoon Nah, United States

  • Role of Social Media in Public Accounting Firms
    Brenda Eschenbrenner, Fiona Fui-Hoon Nah, Zhiwei Lu, United States
  • Internet Use and Happiness: A Replication and Extension
    Richard H. Hall, United States
  • Risk and Information Disclosure in Google Drive Sharing of Tax Data
    Craig C. Claybaugh, Langtao Chen, Peter Haried, Dale Zhao, United States
  • An Assessment of Users’ Cyber Security Risk Tolerance in Reward-based Exchange
    Xinhui Zhan, Fiona Fui-Hoon Nah, Maggie X. Cheng, United States
  • Deception detection in online automated job interviews
    Nathan W. Twyman, Steven J. Pentland, Lee Spitzley, United States
  • E-commerce Flow Management in Fulfillment Centers through Data Visualization
    Amith Tarigonda, Bruce Hymes, Alexei Nikonovich-Kahn, United States

Top

Learning and Collaboration Technologies

Innovative Collaborative Methodologies and Applications
Chair(s): Jan Stelovsky, Martha E. Crosby, United States

  • Slayers vs Slackers: An Examination of Users’ Competitive Differences in Gamified IT Platforms based on Hedonic Motivation System Model
    Mohsen M. Jozani, Michele Maasberg, Emmanuel Ayaburi, United States
  • Applying Studio-Based Learning Methodology in Computer Science Education to Improve 21st Century Skills
    Blanca J. Polo, United States; Paula Alexandra Silva, Portugal; Martha E. Crosby, United States
  • “Flip-Flop” Learning by Teaching Methodologies: “Peer Improvement”, “Agile Tooltip”, Support Technology, and Next Steps
    Jan Stelovsky, Branden Ogata, Umida Stelovska, United States
  • Evaluation of Flip-Flop Learning Methodology
    Michael-Brian Ogawa, United States
  • Discovering a Profile for Protect and Defenders: Penetration Testing
    Morgan A. Zantua, Viachetslav Popovsky, Barbara Endicott-Popovsky, Fred B. Holt, United States
  • Applications of Distributed Socio-Technical Synthetic Intelligent (SI) Systems Using Hybrid "Compensating Controls" Architectures"
    Barbara Endicott-Popovsky, United States

Top

Human Aspects of IT for the Aged Population

Aging and Technology Acceptance - II
Chair(s): Jia Zhou, P.R. China

  • Mobile Digital Storytelling in a Brazilian Care Home
    Ana Raquel Abrahão, Paula Fernanda Carlos Da Silva, Brazil; David M. Frohlich, Theti Chrysanthaki, United Kingdom; Aline Gratão, Paula Castro, Brazil
  • Smart TV for Older Adults: A Comparative Study of the Mega Menu and Tiled Menu
    Xiwen Ouyang, Jia Zhou, P.R. China
  • Needs and Attitudes of Friendly Chinese Restaurant among Older Adults: Results from a Pilot Study
    Wang-Chin Tsai, Jui-Yang Kao, Cheng-Min Tsai, Taiwan
  • Assistive Technology and Emotions of Older People – Adopting a Positive and Integrated Design Approach
    Ke Chen, P.R. China
  • A Study on the Behavior of Using Intelligent Television among the Elderly in New Urban Areas
    Cuiping Wu, Xiaoping Hu, P.R. China
  • Differentiation Study on Product Packaging Pleasure between Elderly Male and Female Based on User Experience
    Jiajie Lyu, Delai Men, P.R. China

Top



15:30 – 16:00
Coffee Break


16:00 – 18:00
Human-Computer Interaction

Myth or reality? The impact of culture on the user experience
Chair(s): Denise Pilar, Brazil

  • How to Bring the ‘Myth’ of Cultural Awareness into Enterprise Software – Challenges and Approaches
    Ulla Geisel, Germany
  • UCD: influenced by an organizational culture and its maturity
    Lara da Costa Brito, Maria Manuela Rupp Quaresma, Brazil
  • What's the Impact of Local Cultures on the User Experience of Software Solutions?
    Denise Pilar, Cecilia Henriques, Brazil

Top

New horizon of HCI studies
Chair(s): Masaaki Kurosu, Japan

  • User Experience Evaluation by ERM: Experience Recollection Method
    Masaaki Kurosu, Ayako Hashizume, Yuuki Ueno, Japan
  • TrackMaze: A Comparison of Head-tracking, Eye-tracking and Tilt as Input Methods for Mobile Games
    Mahdieh Abbaszadegan, Sohrab Yaghoubi, I. Scott MacKenzie, Canada
  • Evaluating Tap-And-Drag: A Single-Handed Zooming Method
    Manoel Farhad, I. Scott MacKenzie, Canada
  • A New Japanese Input Method for Virtual Reality Applications
    Kosuke Komiya, Tatsuo Nakajima, Japan
  • Character Input by Gesture Performed with Grasping both Ends of Tablet PC
    Toshimitsu Tanaka, Takuya Mano, Yuuya Tanaka, Kohei Akita, Yuji Sagawa, Japan
  • A Mobile Command Input Through Vowel Lip Shape Recognition
    Yuto Koguchi, Kazuya Oharada, Yuki Takagi, Yoshiki Sawada, Buntarou Shizuki, Shin Takahashi, Japan

Top

Human Interface and the Management of Information

Haptics in VR
Chair(s): Kentaro Kotani, Japan

  • Development of an End Effector Capable of Intuitive Grasp Operation for SPIDAR-W
    Kanata Nozawa, Ryuki Tsukikawa, Takehiko Yamaguchi, Makoto Sato, Tetsuya Harada, Japan
  • Construction of Experimental System SPIDAR-HS for Designing VR Guidelines Based on Physiological Behavior Measurement
    Ryuki Tsukikawa, Ryoto Tomita, Kanata Nozawa, Issei Ohashi, Hiroki Horiuchi, Kentaro Kotani, Daiji Kobayashi, Takehiko Yamaguchi, Makoto Sato, Sakae Yamamoto, Tetsuya Harada, Japan
  • Study of Virtual Reality Performance Based on Sense of Agency
    Daiji Kobayashi, Yusuke Shinya, Japan
  • Comparison of Electromyogram during Ball Catching Task in Haptic VR and Real Environment
    Issei Ohashi, Kentaro Kotani, Satoshi Suzuki, Takafumi Asao, Tetsuya Harada, Japan
  • The Nature of Difference in User Behavior between Real and Virtual Environment: A Preliminary Study
    Takehiko Yamaguchi, Hiroki Iwadare, Kazuya Kamijo, Daiji Kobayashi, Tetsuya Harada, Makoto Sato, Sakae Yamamoto, Japan
  • Evaluation of Discomfort Degree Estimation System with Pupil Variation in Partial 3D Images
    Shoya Murakami, Kentaro Kotani, Satoshi Suzuki, Takafumi Asao, Japan

Top

Service-Oriented Interaction
Chair(s): Hirohiko Mori, Hiroyuki Miki, Japan

  • Interactive Point System Supporting Point Classification and Spatial Visualization
    Boyang Liu, Soh Masuko, Jiro Tanaka, Japan
  • Realizing Multi-Touch-Like Gestures in 3D Space
    Chunmeng Lu, Li Zhou, Jiro Tanaka, Japan
  • Investigation of Learning Process with TUI and GUI based on COCOM
    Natsumi Sei, Makoto Oka, Hirohiko Mori, Japan
  • Proposal of Interaction using breath on tablet device
    Makoto Oka, Hirohiko Mori, Japan
  • Development of Frame for SPIDAR tablet on Windows and Evaluation of System-presented Geographical Information
    Yuki Tasaka, Kazukiyo Yamada, Yasuna Kubo, Masanobu Saeki, Sakae Yamamoto, Takehiko Yamaguchi, Makoto Sato, Tetsuya Harada, Japan
  • Risk Reduction in Texting While Walking with an Umbrella-typed Device for Smartphone
    Sohichiro Mori, Makoto Oka, Japan

Top

Universal Access in Human-Computer Interaction

ICT in Health and in Active Ageing
Chair(s): João Barroso, Portugal; Leontios Hadjileontiadis, Greece

  • Security Monitoring in a Low Cost Smart Home for the Elderly
    Gabriel Ferreira, Paulo Penicheiro, Ruben Bernardo, Álvaro Neves, Luís Mendes, João Barroso, António Pereira, Portugal
  • A proposal for a remote interactive class system with sign language interpretation
    Márcio Martins, Jorge Borges, Elsa Justino, Tânia Rocha, João Barroso, Arsénio Reis, Portugal
  • Technologies Applied to Remote Supervision of Exercise in Peripheral Arterial Disease: A Literature Review
    Dennis Paulino, Arsénio Reis, João Barroso, Hugo Paredes, Portugal
  • Low-Cost Smart Surveillance System for Smart Cities
    Rúben Pereira, Diogo Correia, Luís Mendes, Carlos Rabadão, João Barroso, António Pereira, Portugal
  • Designing IoT Solutions for Elderly Home Care: a systematic study of Participatory Design, Personas and Semiotics
    Renata De Podestá Gaspar, Rodrigo Bonacin, Vinícius P. Gonçalves, Brazil
  • Ambient Assisted Living and Digital Inclusion: Overview of Projects, Services and Interfaces
    Alessandro Andreadis, Riccardo Zambon, Italy

Top

Spatial User Interaction Beyond the Mouse
Chair(s): Armando Barreto, Francisco R. Ortega, United States

  • Towards Multi-Modal Interaction with Interactive Paint
    Nicholas Torres, Francisco R. Ortega, Jonathan Bernal, Armando Barreto, Naphtali D. Rishe, United States
  • 3D Spatial Gaming Interaction to Broad CS Participation
    Santiago Bolivar, Francisco R. Ortega, Maia Zock-Obregon, Naphtali D. Rishe, United States
  • Evaluating Devices for Object Rotation in 3D
    Sean DeLong, I. Scott MacKenzie, Canada
  • Real-Time Implementation of Orientation Correction Algorithm for 3D Hand Motion Tracking Interface
    Nonnarit O-larnnithipong, Armando Barreto, Neeranut Ratchatanantakit, Sudarat Tangnimitchok, Francisco R. Ortega, United States
  • Use of 3D Human-Computer Interaction for Teaching in the Architectural , Engineering and Construction Fields
    Shahin Vassigh, Francisco R. Ortega, Armando Barreto, Katherine Tarre, Jose Maldonado, United States

Top

Innovative Product Design and Development: Smart Products and Services
Chair(s): Kevin C. Tseng, Tsai-Hsuan Tsai, Taiwan

  • The Formulation of Hybrid Reality: Pokémon Go Mania
    Chih-yuan Wang, Chen-li Kuo, Taiwan
  • Emerging Social Media and Social Networks Analysis Transforms the Tourism Industry: Living Green Smart Tourism Ecosystem
    Tsai-Hsuan Tsai, Hsien-Tsung Chang, Yu-Wen Lin, Ming-Chun Yu, Pei-Jung Lien, Wei-Cheng Yan, Wei-Ling Ho, Taiwan
  • A personal emotion-based recipe recommendation mobile social platform: Mood Canteen
    Tsai-Hsuan Tsai, Hsien-Tsung Chang, Chia-Yu Hsu, Shu-Yu Lin, Wei-Cheng Yan, Yi-Cheng Chen, Taiwan
  • A Scoping Study on the Development of an Interactive Upper-limb Rehabilitation System Framework for Patients with Stroke
    Kevin C. Tseng, Alice M.K. Wong, Chung-Yu Wu, Tian-Sheuan Chang, Yu-Cheng Pei, Jean-Lon Chen, Taiwan
  • Designing Wearable Immersive “Social Stories” for Persons with Neurodevelopmental Disorder
    Franca Garzotto, Mirko Gelsomini, Vito Matarazzo, Nicolo' Messina, Daniele Occhiuto, Italy

Top

Virtual, Augmented and Mixed Reality

Virtual reality in psychotherapy and mental health
Chair(s): To be announced

  • Reducing Fear or Anxiety by Simulating Breathing Movements as Physical Contact with an Unrelated Person
    Shunsuke Yanaka, Motofumi Hattori, Takayuki Kosaka, Japan
  • Scenes Design in Virtual Reality for Depression Assessment
    Dan Liao, Lin Shu, Yanping Huang, Jiong Yang, Xiangmin Xu, P.R. China
  • User Experience Design of the Virtual Reality Exposure Therapy for Spider Phobia Based on Mental Model
    Xinyi He, P.R. China
  • Design of Virtual Reality Scenes with Variable Levels of Fear Evocation
    Dan Liao, Yanping Huang, Zhizhen Tan, Jiong Yang, Xiangmin Xu, P.R. China
  • Virtual-Reality Videos to Relieve Depression
    Syed Ali Hussain, Taiwoo Park, Irem Yildirim, Zihan Xiang, Farha Abbasi, United States
  • A Mixed Reality Based Social Interactions Testbed: A Game Theory Approach
    Archi Dasgupta, Nicole Buckingham, Denis Gračanin, Mohamed Handosa, Reza Tasooji, United States

Top

Cross-Cultural Design

Designing New Life-space Ecosystem Towards Sustainability
Chair(s): Yongqi Lou, P.R. China

  • Transforming a neighborhood into a living laboratory for urban social innovation: A comparative case study of Urban Living Labs
    Eun Ji Cho, P.R. China
  • Cities as Sustainable Service Platforms - A Framework for Institutional Service Delivery in the Urban Context
    Jarmo Suominen, Finland
  • The Transition to a New University Campus as an Opportunity for the Urban Regeneration of the Former Milan Expo 2015 Areas
    Paola Trapani, Luisa Collina, Barbara Camocini, Laura Daglio, Martina Mazzarello, Italy
  • Growing a Community-Supported Ecosystem of Future Living: The Case of NICE2035 Living Line
    Yongqi Lou, Jin Ma, P.R. China
  • The Co-regulation of Tv-white spaces: The Southern Africa Development Community approach
    Salomao David, Américo Muchanga, Mozambique; Marco Zennaro, Italy
  • The Literature Review of Human Factors Research in Unmanned Aerial Vehicle in China - What Chinese Researcher Need to Do Next?
    Xin Zhang, Guozhu Jia, Zhe Chen, P.R. China

Top

Social Computing and Social Media

Data Based Social Signal Processing
Chair(s): Hung-Hsuan Huang, Japan

  • Conversation Envisioning to Train Inter-Cultural Interactions
    Maryam Sadat Mirzaei, Qiang Zhang, Toyoaki Nishida, Japan
  • Automatically Generating Head Nods with Linguistic Information
    Ryo Ishii, Ryuichiro Higashinaka, Kyosuke Nishida, Taichi Katayama, Nozomi Kobayashi, Junji Tomita, Japan
  • Pointing estimation for human-robot interaction using hand pose, verbal cues, and con fidence heuristics
    Andrew Showers, Mei Si, United States
  • Estimating Speaker’s Engagement from Non-verbal Features based on an Active Listening Corpus
    Lei Zhang, Hung-Hsuan Huang, Kazuhiro Kuwabara, Japan
  • Multimodal negative-attitude recognition toward automatic conflict-scene detection in negotiation dialog
    Shogo Okada, Akihiro Matsuda, Katsumi Nitta, Japan
  • Reducing Interactions in Social Media: A Mathematical Approach
    Erick López Ornelas, Mexico

Top

Augmented Cognition

Augmented Cognition through Immersive User Experiences
Chair(s): Christian Wagner, Ayoung Suh, Hong Kong

  • Enhancing Bicycle Safety through Immersive Experiences using Virtual Reality Technologies
    Hiroki Tsuboi, Shuma Toyama, Tatsuo Nakajima, Japan
  • Visualization of Network Security Data by Haptic
    Manabu Ishihara, Taiki Kanayama, Japan
  • Identifying Affordance Features in Virtual Reality: How Do Virtual Reality Games Reinforce User Experience?
    Jumin Lee, Jounghae Bang, Hyunju Suh, Korea
  • Cultivating Environmental Awareness: Modeling Air Quality Data Via Augmented Reality Miniature Trees
    Jane Prophet, United Kingdom; Yong Ming Kow, Hong Kong; Mark Hurry, Australia
  • Immersion versus Embodiment: Embodied Cognition for Immersive Analytics in Mixed Reality Environments
    Denis Gračanin, United States
  • Enhancing Audience Engagement through Immersive 360-degree Videos: An Experimental Study
    Ayoung Suh, Guan Wang, Wenying Gu, Christian Wagner, Hong Kong

Top

Design, User Experience, and Usability

Traditional Chinese Handicraft and Industrial design in the Internet Age (Industrial design, Jewelry, 3D printing, ceramics, fiber, lacquer) - II
Chair(s): Chao Liu, Qianhe Man, P.R. China

  • A Method of Car Styling Evaluation Based on Eye Tracking
    Zhaolin Lu, Shaobing Xu, Bo Cheng, P.R. China
  • Establishment of Design Strategies and Design Models of Human Computer Interaction Interface Based on User Experience
    Chao Gong, Yue Qiu, Bin Zhao, P.R. China
  • Design of Smartphone 9-Key Keyboard based on Spelling Rule of Pinyin
    Xiaodong Gong, Maoqi Liu, P.R. China
  • Internet AI Technology and its Impact on China’s High Education
    Chao Liu, Chao Zhao, Wentao Wang, P.R. China

Top

Design Education & Research for Intelligence in China
Chair(s): Jianjun Liu, P.R. China

  • Applying context awareness model in interaction design process
    Jian Sun, Jianming Yang, P.R. China
  • The Analysis of Visual Communication Design of Commonweal Information through Interactive Design Thinking- Public commonweal Information Design and Communication in Urban Traffic Spatial Environment as an Example
    Shi Peng, Chao Liu, Wentao Wang, P.R. China
  • Comparing User Experience in Interactions with Different Types of Digital Products
    Lemeng Xu, Dede Ma, Pengyi Zhang, P.R. China
  • Research on the Influence of Multidimensional Display for Users’ Concerns
    Yingying Miao, Weiying Pan, Bin Jiang, P.R. China
  • Research on Interface of Large-scale Equipment Network Management System Based on User Experience
    Lei Wu, Lijun Mou, Yao Su, P.R. China

Top

Usability and user experience evalution methods and techniques
Chair(s): To be announced

  • Improving Usability Evaluation by Automating a Standardized Usability Questionnaire
    Priscilla Gonçalves da Silva e Souza, Edna Dias Canedo, Brazil
  • Considering Users' Different Knowledge about Products to Improve a UX Evaluation Method based on Mental Models
    Stefano Filippi, Daniela Barattin, Italy
  • Usability Evaluation with Heuristics. New Proposal from Integrating Two Trusted Sources
    Toni Granollers, Spain
  • Towards a Conceptual Framework for the Objective Evaluation of User Experience
    Carolina Rico-Olarte, Diego M. López, Colombia; Sara Kepplinger, Germany
  • Subjective Preferences towards Various Conditions of Self-Administered Questionnaires: AHP and Conjoint Analyses
    Rafał Michalski, Marta Staniów, Poland
  • A Comparison of User Testing and Heuristic Evaluation Methods for identifying Website Usability Problems
    Martin Maguire, Paul Isherwood, United Kingdom

Top

Distributed, Ambient and Pervasive Interactions

Pervasive Learning in Super-Aging Societies
Chair(s): Shin’ichi Konomi, Japan

  • Towards Supporting Multigenerational Co-Creation and Social Activities: Extending Learning Analytics Platforms and Beyond
    Shin’ichi Konomi, Kohei Hatano, Miyuki Inaba, Misato Oi, Tsuyoshi Okamoto, Fumiya Okubo, Atsushi Shimada, Jingyun Wang, Masanori Yamada, Yuki Yamada, Japan
  • Effective learning environment design for aging well: A review
    Masanori Yamada, Misato Oi, Shin’ichi Konomi, Japan
  • Potential of Wearable Technology for Super-Aging Societies
    Atsushi Shimada, Japan
  • Can Machine Learning Techniques Provide Better Learning Support for Elderly People?
    Kohei Hatano, Japan
  • Evaluating Learning Style-based Grouping Strategies in Real-world Collaborative Learning Environment
    Yuta Taniguchi, Japan; Yiduo Gao, P.R. China; Kentaro Kojima, Shin’ichi Konomi, Japan

Top

HCI in Business, Government and Organizations

Online Trust, Security and Privacy
Chair(s): Gaurav Bansal, United States

  • Data Breaches & Trust Rebuilding: Moderating Impact of Signaling of Corporate Social Responsibility
    Gaurav Bansal, United States
  • Trust and the Flow Experience on Facebook: What Motivates Social Network Usage?
    Soo Il Shin, Dianne J. Hall, United States
  • Systematic mapping study on the security and usability trade-off
    Pınar Onay Durdu, Nur Merdanoğlu, Turkey
  • Improving of User Trust in Machine Learning Recommender-Based Business Applications through UI Design: A Case Study
    Emily Mai JingWen, Benjamin Yap, Steven Fu, Singapore
  • Measuring the Influence of User Experience on Banking Customers’ Trust
    Andrea Müller, Selina Anke, Sabrina Herrmann, Pia Katz, Christina Leuchtweis, Christina Miclau, Sandra Wörner, Oliver Korn, Germany

Top

Learning and Collaboration Technologies

Active Learning to Build Competencies in Higher Education
Chair(s): Jorge Martín-Gutiérrez, Carlos Efrén Mora, Spain

  • Experiences of the SICAP research seeding in the development of soft skills
    Karen Lemmel-Vélez, Saúl Emilio Rivero-Mejía, Carlos Alberto Ocampo-Quintero, Colombia
  • Improving the Professional Competencies of Architect Students
    Juan Alejandro Melián-Melián, Jorge Martín-Gutiérrez, Spain
  • Project-Oriented Problem-Based Learning for an Entrepreneurial Vision in Engineering Education
    Javier Machado-Toledo, Beatriz Añorbe-Díaz, Antonio González-Marrero, Jorge Martín-Gutiérrez, Carlos Efrén Mora, Spain
  • User Skill Assessment using Informative Interfaces for Personalized Robot-Assisted Training
    Konstantinos Tsiakas, Maher Abujelala, Akilesh Rajavenkatanarayanan, Fillia Makedon, United States
  • Improving Engineering Education using Augmented Reality Environment
    Wenbin Guo, United States
  • Development of Web Application to Help Learn the Process of Transforming Mathematical Expressions on Trial-And-Error Basis with Study Logs
    Yoshinori Miyazaki, Takuma Tanaka, Japan

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Human Aspects of IT for the Aged Population

Senior Cloud and Active Aging
Chair(s): Masatomo Kobayashi, Japan

  • Evaluating a Smartphone-based Social Participation App for the Elderly
    Nina Lee, Taiwan; Katie Seaborn, Atsushi Hiyama, Masahiko Inami, Michitaka Hirose, Japan
  • Online Learning for Long-Query Reduction in Interactive Search for Experienced Workers
    Kaoru Shinkawa, Toshinari Itoko, Masatomo Kobayashi, Japan
  • Innovative game concepts for Alzheimer patients
    Christian Eichhorn, David Α. Plecher, Gudrun Klinker, Martin Lurz, Nadja Leipold, Markus Böhm, Helmut Krcmar, Angela Ott, Dorothee Volkert, Germany; Atsushi Hiyama, Japan
  • Reflections on the effectiveness of a high density ambient sensor deployment for monitoring Healthy Aging
    Susann M. Keohane, Scott N. Gerard, Aliza Heching, Sam S. Adams, Peri Tarr, United States
  • Acceptance and practical use of assistive technologies for frail seniors and caregivers: Interview surveys on nursing homes
    Akihiko Kamesawa, Reina Yoshizaki, Shiho Hirose, Nana Shinozaki, Ren Komatsu, Satomi Kitamura, Ou Fu, Ningjia Yang, Ayako Ishii, Yuka Sumikawa, Taiyu Okatani, Kazuki Kaneko, Yoshiyuki Nakagawa, Taichi Goto, Takahiro Miura, Taketoshi Mori, Tohru Ifukube, Junichiro Okata, Japan
  • AR-PETS: Development of an Augmented Reality Supported Pressing Evaluation Training System
    Alexander Plopski, Ryosuke Mori, Takafumi Taketomi, Christian Sandor, Hirokazu Kato, Japan

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Sustainability and Usability of technologies for ageing-in-place for community dwelling seniors.
Chair(s): Hwee Pink Tan, Singapore

  • Identifying Elderlies at Risk of Becoming More Depressed with Internet-of-Things
    Jiajue Ou, Huiguang Liang, Hwee Xian Tan, Singapore
  • Technology-Enabled Medication Adherence for Seniors Living in the Community: Experiences, Lessons, and The Road Ahead
    Hwee Xian Tan, Hwee Pink Tan, Huiguang Liang, Singapore
  • Unobtrusive detection of frailty in older adults
    Nadee Goonawardene, Hwee Pink Tan, Lee Buay Tan, Singapore
  • A Framework for Pervasive & Ubiquitous Geriatric Monitoring
    Ramesh Balaji, Karan Bhavsar, Brojeshwar Bhowmick, Mithun BS, Kingshuk Chakravarty, Debatri Chatterjee, Avik Ghose, Puneet Gupta, Dibyanshu Jaiswal, Sanjay Kimbahune, Kartik Muralidharan, Arpan Pal, Aniruddha Sinha, Srinivasa Raghavan Venkatachari, India
  • Pumpkin Garden: A Mobile Game Platform for Monitoring Parkinson's Disease Symptoms
    Siyuan Liu, Chunyan Miao, Singapore; Martin J. McKeown, Canada; Jun Ji, Zhiqi Shen, Cyril Leung, Singapore
  • Kinecting Frailty: A Pilot Study on Frailty
    Ipek Caliskanelli, Samia Nefti-Meziani, Anthony Hodgson, United Kingdom

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